Plasma Engine  2.0
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plCommonAssetUiState Struct Reference

Frequently needed asset document states, to prevent code duplication. More...

#include <AssetDocument.h>

Public Types

enum  Enum : plUInt32 {
  Pause = PL_BIT(0) , Restart = PL_BIT(1) , Loop = PL_BIT(2) , SimulationSpeed = PL_BIT(3) ,
  Grid = PL_BIT(4) , Visualizers = PL_BIT(5)
}
 

Public Attributes

Enum m_State
 
double m_fValue = 0
 

Detailed Description

Frequently needed asset document states, to prevent code duplication.


The documentation for this struct was generated from the following file: