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Plasma Engine
2.0
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The Fmod configuration to be used on a specific platform. More...
#include <FmodSingleton.h>
Public Member Functions | |
| void | Save (plOpenDdlWriter &ref_ddl) const |
| void | Load (const plOpenDdlReaderElement &ddl) |
| bool | operator== (const plFmodConfiguration &rhs) const |
| bool | operator!= (const plFmodConfiguration &rhs) const |
Public Attributes | |
| plString | m_sMasterSoundBank |
| plFmodSpeakerMode | m_SpeakerMode = plFmodSpeakerMode::Mode5Point1 |
| plUInt16 | m_uiVirtualChannels = 32 |
| See FMOD::Studio::System::initialize. | |
| plUInt32 | m_uiSamplerRate = 0 |
| See FMOD::System::setSoftwareFormat. | |
The Fmod configuration to be used on a specific platform.
| plFmodSpeakerMode plFmodConfiguration::m_SpeakerMode = plFmodSpeakerMode::Mode5Point1 |
This must be set to what is configured in Fmod Studio for the target platform. Using anything else is incorrect.