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Plasma Engine
2.0
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The Amplitude configuration to be used on a specific platform. More...
#include <AmplitudeAudioSingleton.h>
Public Member Functions | |
void | Save (plOpenDdlWriter &ddl) const |
void | Load (const plOpenDdlReaderElement &ddl) |
bool | operator== (const plAmplitudeConfiguration &rhs) const |
bool | operator!= (const plAmplitudeConfiguration &rhs) const |
Public Attributes | |
plString | m_sInitSoundBank |
plString | m_sEngineConfigFileName |
The Amplitude configuration to be used on a specific platform.