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Plasma Engine
2.0
|
Options shared among all geometry creation functions. More...
#include <Geometry.h>
Public Member Functions | |
| PL_DECLARE_POD_TYPE () | |
| bool | IsFlipWindingNecessary () const |
Public Attributes | |
| plColor | m_Color = plColor(1, 1, 1, 1) |
| The color of the entire geometric object. | |
| plMat4 | m_Transform = plMat4::MakeIdentity() |
| An additional transform to apply to the geometry while adding it. | |
| plUInt16 | m_uiBoneIndex = 0 |
| Which bone should influence this geometry, for single-bone skinning. | |
Options shared among all geometry creation functions.