Plasma Engine  2.0
Loading...
Searching...
No Matches
plMeshBufferResourceDescriptor Member List

This is the complete list of members for plMeshBufferResourceDescriptor, including all inherited members.

AddCommonStreams()plMeshBufferResourceDescriptor
AddStream(plGALVertexAttributeSemantic::Enum semantic, plGALResourceFormat::Enum format)plMeshBufferResourceDescriptor
AllocateStreams(plUInt32 uiNumVertices, plGALPrimitiveTopology::Enum topology=plGALPrimitiveTopology::Triangles, plUInt32 uiNumPrimitives=0, bool bZeroFill=false)plMeshBufferResourceDescriptor
AllocateStreamsFromGeometry(const plGeometry &geom, plGALPrimitiveTopology::Enum topology=plGALPrimitiveTopology::Triangles)plMeshBufferResourceDescriptor
Clear() (defined in plMeshBufferResourceDescriptor)plMeshBufferResourceDescriptor
ComputeBounds() constplMeshBufferResourceDescriptor
GetIndexBufferData() constplMeshBufferResourceDescriptor
GetIndexBufferData()plMeshBufferResourceDescriptor
GetPrimitiveCount() constplMeshBufferResourceDescriptor
GetTopology() constplMeshBufferResourceDescriptorinline
GetVertexBufferData() constplMeshBufferResourceDescriptor
GetVertexBufferData()plMeshBufferResourceDescriptor
GetVertexCount() constplMeshBufferResourceDescriptorinline
GetVertexData(plUInt32 uiStream, plUInt32 uiVertexIndex)plMeshBufferResourceDescriptorinline
GetVertexDataSize() constplMeshBufferResourceDescriptorinline
GetVertexDeclaration() constplMeshBufferResourceDescriptorinline
HasIndexBuffer() constplMeshBufferResourceDescriptorinline
plMeshBufferResourceDescriptor() (defined in plMeshBufferResourceDescriptor)plMeshBufferResourceDescriptor
RecomputeNormals() (defined in plMeshBufferResourceDescriptor)plMeshBufferResourceDescriptor
SetLineIndices(plUInt32 uiLine, plUInt32 uiVertex0, plUInt32 uiVertex1)plMeshBufferResourceDescriptor
SetPointIndices(plUInt32 uiPoint, plUInt32 uiVertex0)plMeshBufferResourceDescriptor
SetTriangleIndices(plUInt32 uiTriangle, plUInt32 uiVertex0, plUInt32 uiVertex1, plUInt32 uiVertex2)plMeshBufferResourceDescriptor
SetVertexData(plUInt32 uiStream, plUInt32 uiVertexIndex, const TYPE &data)plMeshBufferResourceDescriptorinline
Uses32BitIndices() constplMeshBufferResourceDescriptorinline
~plMeshBufferResourceDescriptor() (defined in plMeshBufferResourceDescriptor)plMeshBufferResourceDescriptor