Plasma Engine
2.0
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plHashHelper< plExposedBone > Struct Reference
Static Public Member Functions
static PL_ALWAYS_INLINE plUInt32
Hash
(const
plExposedBone
&value)
static PL_ALWAYS_INLINE bool
Equal
(const
plExposedBone
&a, const
plExposedBone
&b)
The documentation for this struct was generated from the following file:
Code/Engine/RendererCore/AnimationSystem/
EditableSkeleton.h
plHashHelper< plExposedBone >
Generated by
1.11.0