|
plGameObject & | operator* () |
|
plGameObject * | operator-> () |
|
| operator plGameObject * () |
|
const plGameObject & | operator* () const |
|
const plGameObject * | operator-> () const |
|
| operator const plGameObject * () const |
|
void | Next () |
| Advances the iterator to the next child object. The iterator will not be valid anymore, if the last child is reached.
|
|
bool | IsValid () const |
| Checks whether this iterator points to a valid object.
|
|
void | operator++ () |
| Shorthand for 'Next'.
|
|
The documentation for this class was generated from the following files: