![]() |
Plasma Engine
2.0
|
General category of the shader resource (plShaderResourceBinding). Note that these are flags because some resources can be multiple resource types, e.g. plGALShaderResourceType::TextureAndSampler. More...
#include <Enumerations.h>
Classes | |
struct | Bits |
Static Public Member Functions | |
static plBitflags< plGALShaderResourceCategory > | MakeFromShaderDescriptorType (plGALShaderResourceType::Enum type) |
Static Public Attributes | |
static constexpr int | ENUM_COUNT = 4 |
General category of the shader resource (plShaderResourceBinding). Note that these are flags because some resources can be multiple resource types, e.g. plGALShaderResourceType::TextureAndSampler.