![]() |
Plasma Engine
2.0
|
Same as plOnComponentFinishedAction, but additionally includes 'Restart'. More...
#include <Declarations.h>
Public Types | |
enum | Enum { None , DeleteComponent , DeleteGameObject , Restart , Default = None } |
using | StorageType = plUInt8 |
Static Public Member Functions | |
static void | HandleFinishedAction (plComponent *pComponent, plOnComponentFinishedAction2::Enum action) |
See plOnComponentFinishedAction::HandleFinishedAction() | |
static void | HandleDeleteObjectMsg (plMsgDeleteGameObject &ref_msg, plEnum< plOnComponentFinishedAction2 > &ref_action) |
See plOnComponentFinishedAction::HandleDeleteObjectMsg() | |
Same as plOnComponentFinishedAction, but additionally includes 'Restart'.