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Plasma Engine
2.0
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#include <EngineProcessMessages.h>
Public Attributes | |
plDynamicArray< plUuid > | m_Objects |
Additional Inherited Members | |
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virtual const plRTTI * | GetDynamicRTTI () const |
bool | IsInstanceOf (const plRTTI *pType) const |
Returns whether the type of this instance is of the given type or derived from it. | |
template<typename T > | |
PL_ALWAYS_INLINE bool | IsInstanceOf () const |
Returns whether the type of this instance is of the given type or derived from it. | |
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static const plRTTI * | GetStaticRTTI () |
Send by the editor scene document to all other editor documents, to gather on which objects debug visualization should be enabled during play-the-game.