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Plasma Engine
2.0
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Defines the target specular reflection probe atlas and index as well as the sky irradiance atlas and index in case the rendered cube map is a sky light. More...
#include <ReflectionProbeUpdater.h>
Public Attributes | |
plGALTextureHandle | m_hSpecularOutputTexture |
Must be a valid cube map texture array handle. | |
plGALTextureHandle | m_hIrradianceOutputTexture |
Optional. Must be set if m_iIrradianceOutputIndex != -1. | |
plInt32 | m_iSpecularOutputIndex = -1 |
Must be a valid index into the atlas texture. | |
plInt32 | m_iIrradianceOutputIndex = -1 |
If -1, no irradiance is computed. | |
Defines the target specular reflection probe atlas and index as well as the sky irradiance atlas and index in case the rendered cube map is a sky light.