Plasma Engine  2.0
Loading...
Searching...
No Matches
plReflectionProbeUpdater::TargetSlot Struct Reference

Defines the target specular reflection probe atlas and index as well as the sky irradiance atlas and index in case the rendered cube map is a sky light. More...

#include <ReflectionProbeUpdater.h>

Public Attributes

plGALTextureHandle m_hSpecularOutputTexture
 Must be a valid cube map texture array handle.
 
plGALTextureHandle m_hIrradianceOutputTexture
 Optional. Must be set if m_iIrradianceOutputIndex != -1.
 
plInt32 m_iSpecularOutputIndex = -1
 Must be a valid index into the atlas texture.
 
plInt32 m_iIrradianceOutputIndex = -1
 If -1, no irradiance is computed.
 

Detailed Description

Defines the target specular reflection probe atlas and index as well as the sky irradiance atlas and index in case the rendered cube map is a sky light.


The documentation for this struct was generated from the following file: