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Plasma Engine
2.0
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This is the complete list of members for plTonemapPass, including all inherited members.
Deserialize(plStreamReader &inout_stream) override (defined in plTonemapPass) | plTonemapPass | virtual |
Execute(const plRenderViewContext &renderViewContext, const plArrayPtr< plRenderPipelinePassConnection *const > inputs, const plArrayPtr< plRenderPipelinePassConnection *const > outputs) override | plTonemapPass | virtual |
ExecuteInactive(const plRenderViewContext &renderViewContext, const plArrayPtr< plRenderPipelinePassConnection *const > inputs, const plArrayPtr< plRenderPipelinePassConnection *const > outputs) (defined in plRenderPipelinePass) | plRenderPipelinePass | virtual |
GetDynamicRTTI() const (defined in plReflectedClass) | plReflectedClass | inlinevirtual |
GetInputPins() const (defined in plRenderPipelineNode) | plRenderPipelineNode | inline |
GetLUT1TextureFile() const (defined in plTonemapPass) | plTonemapPass | protected |
GetLUT2TextureFile() const (defined in plTonemapPass) | plTonemapPass | protected |
GetName() const | plRenderPipelinePass | |
GetOutputPins() const (defined in plRenderPipelineNode) | plRenderPipelineNode | inline |
GetPinByName(const char *szName) const (defined in plRenderPipelineNode) | plRenderPipelineNode | |
GetPinByName(plHashedString sName) const (defined in plRenderPipelineNode) | plRenderPipelineNode | |
GetPinName(const plRenderPipelineNodePin *pPin) const (defined in plRenderPipelineNode) | plRenderPipelineNode | |
GetPipeline() (defined in plRenderPipelinePass) | plRenderPipelinePass | inline |
GetPipeline() const (defined in plRenderPipelinePass) | plRenderPipelinePass | inline |
GetRenderTargetDescriptions(const plView &view, const plArrayPtr< plGALTextureCreationDescription *const > inputs, plArrayPtr< plGALTextureCreationDescription > outputs) override | plTonemapPass | virtual |
GetStaticRTTI() (defined in plNoBase) | plNoBase | inlinestatic |
GetVignettingTextureFile() const (defined in plTonemapPass) | plTonemapPass | protected |
InitializePins() (defined in plRenderPipelineNode) | plRenderPipelineNode | |
InitRenderPipelinePass(const plArrayPtr< plRenderPipelinePassConnection *const > inputs, const plArrayPtr< plRenderPipelinePassConnection *const > outputs) | plRenderPipelinePass | virtual |
IsInstanceOf(const plRTTI *pType) const | plReflectedClass | |
IsInstanceOf() const | plReflectedClass | inline |
IsStereoAware() const | plRenderPipelinePass | inline |
m_fContrast (defined in plTonemapPass) | plTonemapPass | protected |
m_fLut1Strength (defined in plTonemapPass) | plTonemapPass | protected |
m_fLut2Strength (defined in plTonemapPass) | plTonemapPass | protected |
m_fMoodStrength (defined in plTonemapPass) | plTonemapPass | protected |
m_fSaturation (defined in plTonemapPass) | plTonemapPass | protected |
m_hConstantBuffer (defined in plTonemapPass) | plTonemapPass | protected |
m_hLUT1 (defined in plTonemapPass) | plTonemapPass | protected |
m_hLUT2 (defined in plTonemapPass) | plTonemapPass | protected |
m_hNoiseTexture (defined in plTonemapPass) | plTonemapPass | protected |
m_hShader (defined in plTonemapPass) | plTonemapPass | protected |
m_hVignettingTexture (defined in plTonemapPass) | plTonemapPass | protected |
m_MoodColor (defined in plTonemapPass) | plTonemapPass | protected |
m_PinBloomInput (defined in plTonemapPass) | plTonemapPass | protected |
m_PinColorInput (defined in plTonemapPass) | plTonemapPass | protected |
m_PinOutput (defined in plTonemapPass) | plTonemapPass | protected |
plReflectedClass()=default (defined in plReflectedClass) | plReflectedClass | |
plRenderPipelinePass(const char *szName, bool bIsStereoAware=false) (defined in plRenderPipelinePass) | plRenderPipelinePass | |
plTonemapPass() (defined in plTonemapPass) | plTonemapPass | |
QueryTextureProvider(const plRenderPipelineNodePin *pPin, const plGALTextureCreationDescription &desc) | plRenderPipelinePass | inlinevirtual |
ReadBackProperties(plView *pView) | plRenderPipelinePass | virtual |
RenderDataWithCategory(const plRenderViewContext &renderViewContext, plRenderData::Category category, plRenderDataBatch::Filter filter=plRenderDataBatch::Filter()) (defined in plRenderPipelinePass) | plRenderPipelinePass | |
Serialize(plStreamWriter &inout_stream) const override (defined in plTonemapPass) | plTonemapPass | virtual |
SetLUT1TextureFile(const char *szFile) (defined in plTonemapPass) | plTonemapPass | protected |
SetLUT2TextureFile(const char *szFile) (defined in plTonemapPass) | plTonemapPass | protected |
SetName(const char *szName) | plRenderPipelinePass | |
SetVignettingTextureFile(const char *szFile) (defined in plTonemapPass) | plTonemapPass | protected |
~plReflectedClass()=default (defined in plReflectedClass) | plReflectedClass | virtual |
~plRenderPipelineNode()=default (defined in plRenderPipelineNode) | plRenderPipelineNode | virtual |
~plRenderPipelinePass() (defined in plRenderPipelinePass) | plRenderPipelinePass | |
~plTonemapPass() (defined in plTonemapPass) | plTonemapPass |