Plasma Engine  2.0
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plScriptExtensionClass_Physics Class Reference

Helper class to expose physics to scripting. More...

#include <PhysicsWorldModule.h>

Static Public Member Functions

static plPhysicsCastResultRaycast (const plWorld *pWorld, const plVec3 &vStart, const plVec3 &vDir, float fDistance, plUInt32 uiCollisionLayer, plBitflags< plPhysicsShapeType > shapeTypes, plUInt32 uiIgnoreObjectFilterID)
 The result object is allocated with the frame allocator and thus must be processed within the same frame.
 

Detailed Description

Helper class to expose physics to scripting.


The documentation for this class was generated from the following file: