Plasma Engine  2.0
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plVisualShaderPinDescriptor Struct Reference

Public Attributes

plString m_sName
 
const plRTTIm_pDataType = nullptr
 
plReflectedPropertyDescriptor m_PropertyDesc
 
plColorGammaUB m_Color = plColorScheme::DarkUI(plColorScheme::Gray)
 
bool m_bExposeAsProperty = false
 
plString m_sDefaultValue
 
plDynamicArray< plStringm_sDefinesWhenUsingDefaultValue
 
plString m_sShaderCodeInline
 
plString m_sTooltip
 

The documentation for this struct was generated from the following file: