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Plasma Engine
2.0
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Defines which sides of a polygon gets culled by the graphics card. More...
#include <RendererFoundationDLL.h>
Public Types | |
enum | Enum { None = 0 , Front = 1 , Back = 2 , ENUM_COUNT , Default = Back } |
Defines which sides of a polygon gets culled by the graphics card. More... | |
using | StorageType = plUInt8 |
Defines which sides of a polygon gets culled by the graphics card.
enum plGALCullMode::Enum |
Defines which sides of a polygon gets culled by the graphics card.
Enumerator | |
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None | Triangles do not get culled. |
Front | When the 'front' of a triangle is visible, it gets culled. The rasterizer state defines which side is the 'front'. See plGALRasterizerStateCreationDescription for details. |
Back | When the 'back' of a triangle is visible, it gets culled. The rasterizer state defines which side is the 'front'. See plGALRasterizerStateCreationDescription for details. |