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Plasma Engine
2.0
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A 16bit per channel float color storage format. More...
#include <Color16f.h>
Public Member Functions | |
| PL_DECLARE_POD_TYPE () | |
| plColorLinear16f () | |
| default-constructed color is uninitialized (for speed) | |
| plColorLinear16f (plFloat16 r, plFloat16 g, plFloat16 b, plFloat16 a) | |
| Initializes the color with r, g, b, a. | |
| plColorLinear16f (const plColor &color) | |
| Initializes the color with plColor. | |
| plColor | ToLinearFloat () const |
| Conversion to plColor. | |
| const plFloat16 * | GetData () const |
| Conversion to const plFloat16*. | |
| plFloat16 * | GetData () |
| Conversion to plFloat16* - use with care! | |
Public Attributes | |
| plFloat16 | r |
| plFloat16 | g |
| plFloat16 | b |
| plFloat16 | a |
A 16bit per channel float color storage format.
For any calculations or conversions use plColor.