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Plasma Engine
2.0
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Used by components that skin a mesh to inform children whenever a new pose is being prepared. More...
#include <Declarations.h>
Public Member Functions | |
PL_DECLARE_MESSAGE_TYPE (plMsgAnimationPosePreparing, plMessage) | |
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virtual const plRTTI * | GetDynamicRTTI () const |
bool | IsInstanceOf (const plRTTI *pType) const |
Returns whether the type of this instance is of the given type or derived from it. | |
template<typename T > | |
PL_ALWAYS_INLINE bool | IsInstanceOf () const |
Returns whether the type of this instance is of the given type or derived from it. | |
Public Attributes | |
const plSkeleton * | m_pSkeleton = nullptr |
plArrayPtr< ozz::math::SoaTransform > | m_LocalTransforms |
Additional Inherited Members | |
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static const plRTTI * | GetStaticRTTI () |
Used by components that skin a mesh to inform children whenever a new pose is being prepared.
The pose matrices are still in local space and in the ozz internal structure-of-arrays format. At this point individual bones can still be modified, to propagate the effect to the child bones.