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Plasma Engine
2.0
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Holds all data about one face (ie. polygon, not only triangles). More...
#include <OBJLoader.h>
Public Member Functions | |
| PL_ALWAYS_INLINE bool | operator< (const Face &rhs) const |
| Less-than operator is needed for sorting faces by material. | |
Public Attributes | |
| plUInt32 | m_uiMaterialID |
| The ID of the material, that this face uses. | |
| plVec3 | m_vNormal |
| The face-normal, automatically computed. | |
| plVec3 | m_vTangent |
| plVec3 | m_vBiTangent |
| plHybridArray< FaceVertex, 4 > | m_Vertices |
| All vertices of the face. | |
Holds all data about one face (ie. polygon, not only triangles).