Plasma Engine
2.0
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LayerPanel.moc.h
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#pragma once
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#include <EditorFramework/Panels/GameObjectPanel/GameObjectPanel.moc.h>
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#include <Foundation/Basics.h>
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class
plScene2Document
;
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class
plQtLayerDelegate
;
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class
plQtLayerPanel
:
public
plQtDocumentPanel
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{
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Q_OBJECT
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public
:
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plQtLayerPanel
(QWidget* pParent,
plScene2Document
* pDocument);
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~plQtLayerPanel
();
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private
Q_SLOTS:
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void
OnRequestContextMenu(QPoint pos);
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private
:
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plQtLayerDelegate
* m_pDelegate =
nullptr
;
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plScene2Document
* m_pSceneDocument =
nullptr
;
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plQtDocumentTreeView
* m_pTreeWidget =
nullptr
;
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plString
m_sContextMenuMapping;
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};
plQtDocumentPanel
Definition
DocumentPanel.moc.h:10
plQtDocumentTreeView
Definition
RawDocumentTreeWidget.moc.h:16
plQtLayerDelegate
Custom delegate for layers, used in plQtLayerPanel. Provides buttons to toggle the layer visible / lo...
Definition
LayerAdapter.moc.h:43
plQtLayerPanel
Definition
LayerPanel.moc.h:10
plScene2Document
Definition
Scene2Document.h:66
plHybridString< 32, plDefaultAllocatorWrapper >
Code
EditorPlugins
Scene
EditorPluginScene
Panels
LayerPanel
LayerPanel.moc.h
Generated by
1.11.0