3#include <Foundation/CodeUtils/Expression/ExpressionVM.h>
4#include <Foundation/Threading/TaskSystem.h>
5#include <ProcGenPlugin/Declarations.h>
10namespace plProcGenInternal
23 virtual void Execute()
override;
30 PL_DECLARE_POD_TYPE();
This class encapsulates an array and it's size. It is recommended to use this class instead of plain ...
Definition ArrayPtr.h:37
plColor represents an RGBA color in linear color space. Values are stored as float,...
Definition Color.h:44
Definition DynamicArray.h:81
Definition ExpressionVM.h:7
A hybrid array uses in-place storage to handle the first few elements without any allocation....
Definition HybridArray.h:12
Definition VertexColorTask.h:13
virtual void Execute() override
Override this to implement the task's supposed functionality.
Definition VertexColorTask.cpp:147
A Shared ptr manages a shared object and destroys that object when no one references it anymore....
Definition SharedPtr.h:10
Base class for custom tasks.
Definition Task.h:10
Definition VolumeCollection.h:11
A world encapsulates a scene graph of game objects and various component managers and their component...
Definition World.h:22
Definition MeshBufferResource.h:33