Plasma Engine
2.0
Loading...
Searching...
No Matches
Public Attributes
|
List of all members
plClothSimulator::Node Struct Reference
Public Attributes
bool
m_bFixed
= false
Whether this node can swing freely or will remain fixed in place.
plSimdVec4f
m_vPosition
=
plSimdVec4f::MakeZero
()
plSimdVec4f
m_vPreviousPosition
=
plSimdVec4f::MakeZero
()
The documentation for this struct was generated from the following file:
Code/Engine/GameEngine/Physics/
ClothSheetSimulator.h
plClothSimulator
Node
Generated by
1.11.0