Plasma Engine  2.0
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plGameStateBase Member List

This is the complete list of members for plGameStateBase, including all inherited members.

AfterWorldUpdate()plGameStateBasevirtual
BeforeWorldUpdate()plGameStateBasevirtual
DeterminePriority(plWorld *pWorld) const =0plGameStateBasepure virtual
GetDynamicRTTI() const (defined in plReflectedClass)plReflectedClassinlinevirtual
GetStaticRTTI() (defined in plNoBase)plNoBaseinlinestatic
IsInstanceOf(const plRTTI *pType) constplReflectedClass
IsInstanceOf() constplReflectedClassinline
m_bStateWantsToQuit (defined in plGameStateBase)plGameStateBaseprotected
OnActivation(plWorld *pWorld, const plTransform *pStartPosition)=0plGameStateBasepure virtual
OnDeactivation()=0plGameStateBasepure virtual
plGameStateBase() (defined in plGameStateBase)plGameStateBase
plReflectedClass()=default (defined in plReflectedClass)plReflectedClass
ProcessInput()plGameStateBasevirtual
RequestQuit()plGameStateBasevirtual
ScheduleRendering()=0plGameStateBasepure virtual
WasQuitRequested() constplGameStateBase
~plGameStateBase() (defined in plGameStateBase)plGameStateBasevirtual
~plReflectedClass()=default (defined in plReflectedClass)plReflectedClassvirtual