Definition ParticleEffectInstance.h:25
Base class for all particle emitters.
Definition ParticleInitializer.h:16
Base class for stream spawners that are used by plParticleEmitter's.
Definition ParticleInitializer.h:34
virtual void Process(plUInt64 uiNumElements) final override
The actual method which processes the data, will be called with the number of elements to process.
Definition ParticleInitializer.h:43
Definition ParticleModule.h:12
A particle system stores all data for one 'layer' of a running particle effect.
Definition ParticleSystemInstance.h:15