3#include <BakingPlugin/Declarations.h>
4#include <Core/Graphics/AmbientCubeBasis.h>
5#include <Foundation/Configuration/Singleton.h>
6#include <Foundation/SimdMath/SimdTransform.h>
7#include <Foundation/Strings/HashedString.h>
8#include <Foundation/Types/UniquePtr.h>
9#include <RendererCore/BakedProbes/BakingInterface.h>
10#include <RendererCore/Utils/WorldGeoExtractionUtil.h>
28 const plBoundingBox& GetBoundingBox()
const {
return m_BoundingBox; }
30 bool IsBaked()
const {
return m_bIsBaked; }
44 plUInt32 m_uiWorldIndex = plInvalidIndex;
47 bool m_bIsBaked =
false;
Definition BakingScene.h:51
Definition BakingInterface.h:22
Definition BakingScene.h:17
Definition DynamicArray.h:81
This class provides functions to work on raw memory.
Definition MemoryUtils.h:26
Manages the way a progress bar is subdivided and advanced.
Definition Progress.h:36
plStringView represent a read-only sub-string of a larger string, as it can store a dedicated string ...
Definition StringView.h:34
Definition TracerInterface.h:8
A Unique ptr manages an object and destroys that object when it goes out of scope....
Definition UniquePtr.h:10
A world encapsulates a scene graph of game objects and various component managers and their component...
Definition World.h:22
Definition BakingInterface.h:8
Default enum for returning failure or success, instead of using a bool.
Definition Types.h:54