3#include <EditorFramework/EditorFrameworkDLL.h>
4#include <EditorFramework/Gizmos/NonUniformBoxGizmo.h>
5#include <EditorFramework/Manipulators/ManipulatorAdapter.h>
18 virtual void Finalize()
override;
19 virtual void Update()
override;
22 virtual void UpdateGizmoTransform()
override;
Definition BoxManipulatorAdapter.h:10
Definition EngineProcessMessages.h:508
Definition ManipulatorAdapter.h:16
Definition GizmoBase.h:11