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Plasma Engine
2.0
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This is the complete list of members for plGameState, including all inherited members.
| AfterWorldUpdate() | plGameStateBase | virtual |
| BeforeWorldUpdate() | plGameStateBase | virtual |
| ChangeMainWorld(plWorld *pNewMainWorld) | plGameState | protected |
| ConfigureInputActions() | plGameState | protectedvirtual |
| ConfigureMainCamera() | plGameState | protectedvirtual |
| ConfigureMainWindowInputDevices(plWindow *pWindow) | plGameState | protectedvirtual |
| CreateActors() | plGameState | protectedvirtual |
| CreateMainOutputTarget(plWindow *pMainWindow) | plGameState | protectedvirtual |
| CreateMainView() | plGameState | protected |
| CreateMainWindow() | plGameState | protectedvirtual |
| CreateXRActor() | plGameState | protected |
| DeterminePriority(plWorld *pWorld) const =0 | plGameStateBase | pure virtual |
| GetDynamicRTTI() const (defined in plReflectedClass) | plReflectedClass | inlinevirtual |
| GetMainCamera() | plGameState | inline |
| GetStaticRTTI() (defined in plNoBase) | plNoBase | inlinestatic |
| IsInstanceOf(const plRTTI *pType) const | plReflectedClass | |
| IsInstanceOf() const | plReflectedClass | inline |
| m_bStateWantsToQuit (defined in plGameState) | plGameState | protected |
| m_bXREnabled (defined in plGameState) | plGameState | protected |
| m_bXRRemotingEnabled (defined in plGameState) | plGameState | protected |
| m_hMainView (defined in plGameState) | plGameState | protected |
| m_MainCamera (defined in plGameState) | plGameState | protected |
| m_pDummyXR (defined in plGameState) | plGameState | protected |
| m_pMainWorld (defined in plGameState) | plGameState | protected |
| OnActivation(plWorld *pWorld, const plTransform *pStartPosition) override | plGameState | virtual |
| OnDeactivation() override | plGameState | virtual |
| plGameState() | plGameState | protected |
| plGameStateBase() (defined in plGameStateBase) | plGameStateBase | |
| plReflectedClass()=default (defined in plReflectedClass) | plReflectedClass | |
| ProcessInput() | plGameStateBase | virtual |
| RequestQuit() | plGameStateBase | virtual |
| ScheduleRendering() override | plGameState | virtual |
| SetupMainView(plGALSwapChainHandle hSwapChain, plSizeU32 viewportSize) | plGameState | protectedvirtual |
| SpawnPlayer(const plTransform *pStartPosition) | plGameState | protectedvirtual |
| WasQuitRequested() const | plGameStateBase | |
| ~plGameState() (defined in plGameState) | plGameState | virtual |
| ~plGameStateBase() (defined in plGameStateBase) | plGameStateBase | virtual |
| ~plReflectedClass()=default (defined in plReflectedClass) | plReflectedClass | virtual |