3#include <Foundation/Math/Mat3.h>
4#include <Foundation/Math/Mat4.h>
5#include <Foundation/Math/Quat.h>
6#include <Foundation/Math/Vec3.h>
29template <
typename Type>
33 PL_DECLARE_POD_TYPE();
116template <
typename Type>
120template <
typename Type>
124template <
typename Type>
128template <
typename Type>
132template <
typename Type>
136template <
typename Type>
139template <
typename Type>
142template <
typename Type>
145#include <Foundation/Math/Implementation/Transform_inl.h>
A 4x4 component matrix class.
Definition Mat4.h:11
Quaternions can be used to represent rotations in 3D space.
Definition Quat.h:19
A 3-component vector class.
Definition Vec3.h:9