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Plasma Engine
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3#include <Foundation/Basics/Platform/Win/IncludeWindows.h>
5#define XR_USE_GRAPHICS_API_D3D11
6#if PL_ENABLED(PL_PLATFORM_WINDOWS)
7# define XR_USE_PLATFORM_WIN32
9#include <openxr/openxr.h>
10#include <openxr/openxr_platform.h>
11#include <openxr/openxr_platform_defines.h>
13#ifdef BUILDSYSTEM_ENABLE_OPENXR_REMOTING_SUPPORT
14# include <openxr/openxr_msft_holographic_remoting.h>