Plasma Engine  2.0
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MeshDragDropHandler.h
1#pragma once
2
3#include <EditorFramework/DragDrop/ComponentDragDropHandler.h>
4
6{
8
9public:
10 virtual float CanHandle(const plDragDropInfo* pInfo) const override;
11
12 virtual void OnDragBegin(const plDragDropInfo* pInfo) override;
13};
14
16
18{
20
21public:
22 virtual float CanHandle(const plDragDropInfo* pInfo) const override;
23
24 virtual void OnDragBegin(const plDragDropInfo* pInfo) override;
25};
Definition MeshDragDropHandler.h:18
virtual void OnDragBegin(const plDragDropInfo *pInfo) override
Called shortly after CanHandle returned true to begin handling a drag operation.
Definition MeshDragDropHandler.cpp:45
virtual float CanHandle(const plDragDropInfo *pInfo) const override
Used to ask a handler whether it knows how to handle a certain drag & drop situation.
Definition MeshDragDropHandler.cpp:37
Definition ComponentDragDropHandler.h:9
This type is used to provide plDragDropHandler instances with all the important information for a dra...
Definition DragDropInfo.h:16
Definition MeshDragDropHandler.h:6
virtual void OnDragBegin(const plDragDropInfo *pInfo) override
Called shortly after CanHandle returned true to begin handling a drag operation.
Definition MeshDragDropHandler.cpp:19
virtual float CanHandle(const plDragDropInfo *pInfo) const override
Used to ask a handler whether it knows how to handle a certain drag & drop situation.
Definition MeshDragDropHandler.cpp:11