3#include <EditorPluginAudioSystem/EditorPluginAudioSystemDLL.h>
5#include <Foundation/Configuration/CVar.h>
7#include <GuiFoundation/Action/BaseActions.h>
8#include <GuiFoundation/GuiFoundationDLL.h>
15 static void RegisterActions();
16 static void UnregisterActions();
18 static void MapMenuActions(
const char* szMapping);
19 static void MapToolbarActions(
const char* szMapping);
40 virtual void Execute(
const plVariant& value)
override;
61 virtual void Execute(
const plVariant& value)
override;
Handle for a plAction.
Definition Action.h:27
Definition AudioSystemActions.h:28
Definition AudioSystemActions.h:13
Definition AudioSystemActions.h:49
Base class for all preferences.
Definition Preferences.h:17
Definition BaseActions.h:206
plVariant is a class that can store different types of variables, which is useful in situations where...
Definition Variant.h:44