Plasma Engine  2.0
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PropertyEventHandler.h
1#pragma once
2
3#include <GuiFoundation/GuiFoundationDLL.h>
4#include <GuiFoundation/PropertyGrid/Declarations.h>
5
8
10{
11 enum class Type
12 {
13 SingleValueChanged,
14 BeginTemporary,
15 EndTemporary,
16 CancelTemporary,
17 };
18
19 Type m_Type;
20 const plAbstractProperty* m_pProperty;
22 plVariant m_Value;
23};
This is the base interface for all properties in the reflection system. It provides enough informatio...
Definition AbstractProperty.h:150
A hybrid array uses in-place storage to handle the first few elements without any allocation....
Definition HybridArray.h:12
Definition PropertyGridWidget.moc.h:29
plVariant is a class that can store different types of variables, which is useful in situations where...
Definition Variant.h:44
Definition PropertyEventHandler.h:10