3#include <EditorFramework/EditorFrameworkDLL.h>
4#include <Foundation/Types/Variant.h>
5#include <ToolsFoundation/Document/Document.h>
6#include <ToolsFoundation/Object/ObjectMetaData.h>
47 bool m_bVisualizerIsVisible;
This is the base interface for all properties in the reflection system. It provides enough informatio...
Definition AbstractProperty.h:150
Definition DocumentObjectBase.h:11
Definition ObjectAccessorBase.h:8
Base class for the editor side code that sets up a 'visualizer' for object properties.
Definition VisualizerAdapter.h:23
virtual void UpdateGizmoTransform()=0
Called when the object has been moved somehow. More light weight than a full update.
virtual void Update()=0
Called when object properties have changed and the visualizer may need to react.
virtual void Finalize()=0
Called to actually properly set up the adapter. All setup code is implemented here.
Definition PropertyAttributes.h:780
Used by plDocumentObjectManager::m_PropertyEvents.
Definition DocumentObjectManager.h:77
Definition DocumentWindow.moc.h:19