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Plasma Engine
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3#include <Foundation/Basics.h>
5#include <Foundation/Basics/Platform/Win/IncludeWindows.h>
13#include <EditorPluginAssets/EditorPluginAssetsDLL.h>
15#include <Foundation/Containers/Deque.h>
16#include <Foundation/Containers/DynamicArray.h>
17#include <Foundation/IO/FileSystem/FileReader.h>
18#include <Foundation/IO/OSFile.h>
19#include <Foundation/Reflection/Reflection.h>
20#include <Foundation/Reflection/ReflectionUtils.h>
21#include <Foundation/Strings/String.h>
22#include <Foundation/Strings/StringBuilder.h>
23#include <Foundation/Strings/TranslationLookup.h>
24#include <Texture/Image/ImageConversion.h>
26#include <Foundation/Utilities/AssetFileHeader.h>
27#include <Core/World/GameObject.h>
28#include <EditorFramework/EditorApp/EditorApp.moc.h>
29#include <GuiFoundation/Action/ActionManager.h>
30#include <GuiFoundation/UIServices/ImageCache.moc.h>
31#include <ToolsFoundation/Command/NodeCommands.h>
32#include <ToolsFoundation/Command/TreeCommands.h>
33#include <ToolsFoundation/Reflection/IReflectedTypeAccessor.h>
34#include <ToolsFoundation/Reflection/ToolsReflectionUtils.h>
36#include <QAbstractItemModel>
38#include <QInputDialog>
39#include <QItemSelectionModel>
42#include <QPaintEngine>