3#include <EditorFramework/EditorFrameworkDLL.h>
4#include <EditorFramework/Gizmos/ConeAngleGizmo.h>
5#include <EditorFramework/Manipulators/ManipulatorAdapter.h>
16 virtual void Finalize()
override;
17 virtual void Update()
override;
20 virtual void UpdateGizmoTransform()
override;
Definition ConeAngleGizmo.h:9
Definition ConeAngleManipulatorAdapter.h:10
Definition ManipulatorAdapter.h:16
Definition GizmoBase.h:11