4#include <RendererFoundation/Descriptors/Descriptors.h>
5#include <RendererFoundation/Resources/Resource.h>
10 PL_ALWAYS_INLINE plUInt32 GetSize()
const;
29#include <RendererFoundation/Resources/Implementation/Buffer_inl.h>
This class encapsulates an array and it's size. It is recommended to use this class instead of plain ...
Definition ArrayPtr.h:37
Definition RendererFoundationDLL.h:432
The plRenderDevice class is the primary interface for interactions with rendering APIs It contains a ...
Definition Device.h:19
Base class for GAL resources, stores a creation description of the object and also allows for referen...
Definition Resource.h:37
Definition HashTable.h:333
Definition Descriptors.h:169
Default enum for returning failure or success, instead of using a bool.
Definition Types.h:54