3#include <EditorPluginAudioSystem/EditorPluginAudioSystemDLL.h>
5#include <EditorFramework/IPC/EngineProcessConnection.h>
6#include <EditorFramework/Preferences/Preferences.h>
18 void SetMute(
bool bMute);
22 [[nodiscard]]
bool GetMute()
const {
return m_bMute; }
26 void SetGain(
float fGain);
30 [[nodiscard]]
float GetGain()
const {
return m_fGain; }
Definition AudioSystemPreferences.h:9
bool GetMute() const
Gets the current mute state of the audio system.
Definition AudioSystemPreferences.h:22
float GetGain() const
Gets the current gain value of the audio system.
Definition AudioSystemPreferences.h:30
Base class for all preferences.
Definition Preferences.h:17
Definition EngineProcessConnection.h:63