3#include <EditorFramework/EditorFrameworkDLL.h>
4#include <EditorFramework/GUI/RawDocumentTreeWidget.moc.h>
5#include <GuiFoundation/DockPanels/DocumentPanel.moc.h>
21 void OnItemDoubleClicked(
const QModelIndex&);
22 void OnRequestContextMenu(QPoint pos);
23 void OnFilterTextChanged(
const QString& text);
41 QWidget* pParent,
plGameObjectDocument* pDocument,
const char* szContextMenuMapping, std::unique_ptr<plQtDocumentTreeModel> pCustomModel);
Definition GameObjectDocument.h:95
Definition DocumentPanel.moc.h:10
Definition RawDocumentTreeWidget.moc.h:16
Definition GameObjectPanel.moc.h:36
Selection Manager stores a set of selected document objects.
Definition SelectionManager.h:26
Definition GameObjectDocument.h:28