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Plasma Engine
2.0
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This is the complete list of members for plSpatialSystem, including all inherited members.
CreateSpatialData(const plSimdBBoxSphere &bounds, plGameObject *pObject, plUInt32 uiCategoryBitmask, const plTagSet &tags)=0 (defined in plSpatialSystem) | plSpatialSystem | pure virtual |
CreateSpatialDataAlwaysVisible(plGameObject *pObject, plUInt32 uiCategoryBitmask, const plTagSet &tags)=0 (defined in plSpatialSystem) | plSpatialSystem | pure virtual |
DeleteSpatialData(const plSpatialDataHandle &hData)=0 (defined in plSpatialSystem) | plSpatialSystem | pure virtual |
FindObjectsInBox(const plBoundingBox &box, const QueryParams &queryParams, plDynamicArray< plGameObject * > &out_objects) const (defined in plSpatialSystem) | plSpatialSystem | virtual |
FindObjectsInBox(const plBoundingBox &box, const QueryParams &queryParams, QueryCallback callback) const =0 (defined in plSpatialSystem) | plSpatialSystem | pure virtual |
FindObjectsInSphere(const plBoundingSphere &sphere, const QueryParams &queryParams, plDynamicArray< plGameObject * > &out_objects) const (defined in plSpatialSystem) | plSpatialSystem | virtual |
FindObjectsInSphere(const plBoundingSphere &sphere, const QueryParams &queryParams, QueryCallback callback) const =0 (defined in plSpatialSystem) | plSpatialSystem | pure virtual |
FindVisibleObjects(const plFrustum &frustum, const QueryParams &queryParams, plDynamicArray< const plGameObject * > &out_objects, IsOccludedFunc isOccluded, plVisibilityState visType) const =0 (defined in plSpatialSystem) | plSpatialSystem | pure virtual |
GetDynamicRTTI() const (defined in plReflectedClass) | plReflectedClass | inlinevirtual |
GetStaticRTTI() (defined in plNoBase) | plNoBase | inlinestatic |
GetVisibilityState(const plSpatialDataHandle &hData, plUInt32 uiNumFramesBeforeInvisible) const =0 | plSpatialSystem | pure virtual |
IsInstanceOf(const plRTTI *pType) const | plReflectedClass | |
IsInstanceOf() const | plReflectedClass | inline |
IsOccludedFunc typedef (defined in plSpatialSystem) | plSpatialSystem | |
m_Allocator (defined in plSpatialSystem) | plSpatialSystem | protected |
m_uiFrameCounter (defined in plSpatialSystem) | plSpatialSystem | protected |
plReflectedClass()=default (defined in plReflectedClass) | plReflectedClass | |
plSpatialSystem() (defined in plSpatialSystem) | plSpatialSystem | |
QueryCallback typedef (defined in plSpatialSystem) | plSpatialSystem | |
StartNewFrame() (defined in plSpatialSystem) | plSpatialSystem | virtual |
UpdateSpatialDataBounds(const plSpatialDataHandle &hData, const plSimdBBoxSphere &bounds)=0 (defined in plSpatialSystem) | plSpatialSystem | pure virtual |
UpdateSpatialDataObject(const plSpatialDataHandle &hData, plGameObject *pObject)=0 (defined in plSpatialSystem) | plSpatialSystem | pure virtual |
~plReflectedClass()=default (defined in plReflectedClass) | plReflectedClass | virtual |
~plSpatialSystem() (defined in plSpatialSystem) | plSpatialSystem |