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Plasma Engine
2.0
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This is the complete list of members for plSpatialSystem, including all inherited members.
| CreateSpatialData(const plSimdBBoxSphere &bounds, plGameObject *pObject, plUInt32 uiCategoryBitmask, const plTagSet &tags)=0 (defined in plSpatialSystem) | plSpatialSystem | pure virtual |
| CreateSpatialDataAlwaysVisible(plGameObject *pObject, plUInt32 uiCategoryBitmask, const plTagSet &tags)=0 (defined in plSpatialSystem) | plSpatialSystem | pure virtual |
| DeleteSpatialData(const plSpatialDataHandle &hData)=0 (defined in plSpatialSystem) | plSpatialSystem | pure virtual |
| FindObjectsInBox(const plBoundingBox &box, const QueryParams &queryParams, plDynamicArray< plGameObject * > &out_objects) const (defined in plSpatialSystem) | plSpatialSystem | virtual |
| FindObjectsInBox(const plBoundingBox &box, const QueryParams &queryParams, QueryCallback callback) const =0 (defined in plSpatialSystem) | plSpatialSystem | pure virtual |
| FindObjectsInSphere(const plBoundingSphere &sphere, const QueryParams &queryParams, plDynamicArray< plGameObject * > &out_objects) const (defined in plSpatialSystem) | plSpatialSystem | virtual |
| FindObjectsInSphere(const plBoundingSphere &sphere, const QueryParams &queryParams, QueryCallback callback) const =0 (defined in plSpatialSystem) | plSpatialSystem | pure virtual |
| FindVisibleObjects(const plFrustum &frustum, const QueryParams &queryParams, plDynamicArray< const plGameObject * > &out_objects, IsOccludedFunc isOccluded, plVisibilityState visType) const =0 (defined in plSpatialSystem) | plSpatialSystem | pure virtual |
| GetDynamicRTTI() const (defined in plReflectedClass) | plReflectedClass | inlinevirtual |
| GetStaticRTTI() (defined in plNoBase) | plNoBase | inlinestatic |
| GetVisibilityState(const plSpatialDataHandle &hData, plUInt32 uiNumFramesBeforeInvisible) const =0 | plSpatialSystem | pure virtual |
| IsInstanceOf(const plRTTI *pType) const | plReflectedClass | |
| IsInstanceOf() const | plReflectedClass | inline |
| IsOccludedFunc typedef (defined in plSpatialSystem) | plSpatialSystem | |
| m_Allocator (defined in plSpatialSystem) | plSpatialSystem | protected |
| m_uiFrameCounter (defined in plSpatialSystem) | plSpatialSystem | protected |
| plReflectedClass()=default (defined in plReflectedClass) | plReflectedClass | |
| plSpatialSystem() (defined in plSpatialSystem) | plSpatialSystem | |
| QueryCallback typedef (defined in plSpatialSystem) | plSpatialSystem | |
| StartNewFrame() (defined in plSpatialSystem) | plSpatialSystem | virtual |
| UpdateSpatialDataBounds(const plSpatialDataHandle &hData, const plSimdBBoxSphere &bounds)=0 (defined in plSpatialSystem) | plSpatialSystem | pure virtual |
| UpdateSpatialDataObject(const plSpatialDataHandle &hData, plGameObject *pObject)=0 (defined in plSpatialSystem) | plSpatialSystem | pure virtual |
| ~plReflectedClass()=default (defined in plReflectedClass) | plReflectedClass | virtual |
| ~plSpatialSystem() (defined in plSpatialSystem) | plSpatialSystem |