Plasma Engine  2.0
Loading...
Searching...
No Matches
EngineProcessAppUWP.h
1#pragma once
2
3#include <EditorEngineProcessFramework/EngineProcess/EngineProcessApp.h>
4
5class PL_EDITORENGINEPROCESSFRAMEWORK_DLL plEditorEngineProcessAppUWP : public plEditorEngineProcessApp
6{
7public:
10
11 virtual plViewHandle CreateRemoteWindowAndView(plCamera* pCamera) override;
12
13 virtual plRenderPipelineResourceHandle CreateDefaultMainRenderPipeline() override;
14 virtual plRenderPipelineResourceHandle CreateDefaultDebugRenderPipeline() override;
15};
A camera class that stores the orientation and some basic camera settings.
Definition Camera.h:41
Definition EngineProcessApp.h:26
Definition EngineProcessAppUWP.h:6
Definition Declarations.h:64