Plasma Engine
2.0
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EngineProcessAppUWP.h
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#pragma once
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#include <EditorEngineProcessFramework/EngineProcess/EngineProcessApp.h>
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class
PL_EDITORENGINEPROCESSFRAMEWORK_DLL
plEditorEngineProcessAppUWP
:
public
plEditorEngineProcessApp
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{
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public
:
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plEditorEngineProcessAppUWP
();
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~plEditorEngineProcessAppUWP
();
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virtual
plViewHandle
CreateRemoteWindowAndView(
plCamera
* pCamera)
override
;
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virtual
plRenderPipelineResourceHandle
CreateDefaultMainRenderPipeline()
override
;
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virtual
plRenderPipelineResourceHandle
CreateDefaultDebugRenderPipeline()
override
;
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};
plCamera
A camera class that stores the orientation and some basic camera settings.
Definition
Camera.h:41
plEditorEngineProcessApp
Definition
EngineProcessApp.h:26
plEditorEngineProcessAppUWP
Definition
EngineProcessAppUWP.h:6
plTypedResourceHandle< class plRenderPipelineResource >
plViewHandle
Definition
Declarations.h:64
Code
Editor
EditorEngineProcessFramework
EngineProcess
EngineProcessAppUWP.h
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