Plasma Engine  2.0
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plSoldierComponent Member List

This is the complete list of members for plSoldierComponent, including all inherited members.

Deinitialize() overrideplSoldierComponentprotectedvirtual
DeserializeComponent(plWorldReader &inout_stream) overrideplSoldierComponentvirtual
EnableUnhandledMessageHandler(bool enable)plComponentprotected
EnsureInitialized()plComponent
EnsureSimulationStarted()plComponent
GetActiveFlag() constplComponent
GetDynamicRTTI() const (defined in plReflectedClass)plReflectedClassinlinevirtual
GetHandle() constplComponent
GetMode() const =0 (defined in plComponent)plComponentprotectedpure virtual
GetOwner()plComponent
GetOwner() constplComponent
GetOwningManager()plComponent
GetOwningManager() constplComponent
GetStaticRTTI() (defined in plNoBase)plNoBaseinlinestatic
GetTypeId() const =0 (defined in plComponent)plComponentprotectedpure virtual
GetUniqueID() constplComponent
GetUserFlag(plUInt8 uiFlagIndex) constplComponent
GetWorld()plComponent
GetWorld() constplComponent
HandlesMessage(const plMessage &msg) constplComponentvirtual
Initialize()plComponentprotectedvirtual
IsActive() constplComponent
IsActiveAndInitialized() constplComponent
IsActiveAndSimulating() constplComponent
IsDynamic() constplComponentprotected
IsInitialized() const (defined in plComponent)plComponentprotected
IsInitializing() const (defined in plComponent)plComponentprotected
IsInstanceOf(const plRTTI *pType) constplReflectedClass
IsInstanceOf() constplReflectedClassinline
IsSimulationStarted() const (defined in plComponent)plComponentprotected
m_hSteeringComponent (defined in plSoldierComponent)plSoldierComponentprotected
m_pMessageDispatchTypeplComponentprotected
m_State (defined in plSoldierComponent)plSoldierComponentprotected
OnActivated()plComponentprotectedvirtual
OnDeactivated()plComponentprotectedvirtual
OnSimulationStarted() overrideplSoldierComponentprotectedvirtual
OnUnhandledMessage(plMessage &msg, bool bWasPostedMsg)plComponentprotectedvirtual
OnUnhandledMessage(plMessage &msg, bool bWasPostedMsg) constplComponentprotectedvirtual
plComponent()plComponentprotected
plNpcComponent() (defined in plNpcComponent)plNpcComponent
plReflectedClass()=default (defined in plReflectedClass)plReflectedClass
plSoldierComponent() (defined in plSoldierComponent)plSoldierComponent
PostMessage(const plMessage &msg, plTime delay=plTime::MakeZero(), plObjectMsgQueueType::Enum queueType=plObjectMsgQueueType::NextFrame) constplComponent
SendMessage(plMessage &ref_msg)plComponentinline
SendMessage(plMessage &ref_msg) const (defined in plComponent)plComponentinline
SerializeComponent(plWorldWriter &inout_stream) const overrideplSoldierComponentvirtual
SetActiveFlag(bool bEnabled)plComponent
SetCreatedByPrefab()plComponentinline
SetUniqueID(plUInt32 uiUniqueID)plComponent
SetUserFlag(plUInt8 uiFlagIndex, bool bSet)plComponent
State enum name (defined in plSoldierComponent)plSoldierComponentprotected
SteeringEventHandler(const plAgentSteeringEvent &e) (defined in plSoldierComponent)plSoldierComponentprotected
Update() (defined in plSoldierComponent)plSoldierComponentprotected
WasCreatedByPrefab() constplComponentinline
~plComponent() (defined in plComponent)plComponentprotectedvirtual
~plNpcComponent() (defined in plNpcComponent)plNpcComponent
~plReflectedClass()=default (defined in plReflectedClass)plReflectedClassvirtual
~plSoldierComponent() (defined in plSoldierComponent)plSoldierComponent