36 const char* GetInputFile(plInt32 iInput)
const {
return m_Input[iInput]; }
38 void SetInputFile0(
const char* szFile) { m_Input[0] = szFile; }
39 const char* GetInputFile0()
const {
return m_Input[0]; }
40 void SetInputFile1(
const char* szFile) { m_Input[1] = szFile; }
41 const char* GetInputFile1()
const {
return m_Input[1]; }
42 void SetInputFile2(
const char* szFile) { m_Input[2] = szFile; }
43 const char* GetInputFile2()
const {
return m_Input[2]; }
44 void SetInputFile3(
const char* szFile) { m_Input[3] = szFile; }
45 const char* GetInputFile3()
const {
return m_Input[3]; }
46 void SetInputFile4(
const char* szFile) { m_Input[4] = szFile; }
47 const char* GetInputFile4()
const {
return m_Input[4]; }
48 void SetInputFile5(
const char* szFile) { m_Input[5] = szFile; }
49 const char* GetInputFile5()
const {
return m_Input[5]; }
51 plString GetAbsoluteInputFilePath(plInt32 iInput)
const;
52 plInt32 GetNumInputFiles()
const;
61 float m_fHdrExposureBias = 0;
Definition TextureCubeAssetObjects.h:30
Definition TextureCubeAssetObjects.h:11