3#include <EditorFramework/EditorFrameworkDLL.h>
4#include <EditorFramework/Gizmos/RotateGizmo.h>
5#include <EditorFramework/Gizmos/ScaleGizmo.h>
6#include <EditorFramework/Gizmos/TranslateGizmo.h>
7#include <EditorFramework/Manipulators/ManipulatorAdapter.h>
18 virtual void Finalize()
override;
19 virtual void Update()
override;
22 virtual void UpdateGizmoTransform()
override;
28 virtual plTransform GetOffsetTransform()
const override;
35 bool m_bHideTranslate =
true;
36 bool m_bHideRotate =
true;
37 bool m_bHideScale =
true;
Definition ManipulatorAdapter.h:16
Scale gizmo version that only uses boxes that can be composited with rotate and translate gizmos with...
Definition ScaleGizmo.h:50
Definition RotateGizmo.h:8
Definition TranslateGizmo.h:9
Definition GizmoBase.h:11