Plasma Engine  2.0
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Declarations.h
1#pragma once
2
3#include <Foundation/Types/Bitflags.h>
4#include <GameEngine/GameEngineDLL.h>
5
6class plWindowBase;
7class plWorld;
8class plWorldModule;
The base class for all typical game applications made with plEngine.
Definition GameApplication.h:36
Base class of all window classes that have a client area and a native window handle.
Definition Window.h:134
A world encapsulates a scene graph of game objects and various component managers and their component...
Definition World.h:22
Definition WorldModule.h:10