3#include <Texture/Image/Image.h>
5PL_TEXTURE_DLL
plColorBaseUB plDecompressA4B4G4R4(plUInt16 uiColor);
6PL_TEXTURE_DLL
plColorBaseUB plDecompressB4G4R4A4(plUInt16 uiColor);
7PL_TEXTURE_DLL
plColorBaseUB plDecompressB5G6R5(plUInt16 uiColor);
8PL_TEXTURE_DLL
plColorBaseUB plDecompressB5G5R5X1(plUInt16 uiColor);
9PL_TEXTURE_DLL
plColorBaseUB plDecompressB5G5R5A1(plUInt16 uiColor);
10PL_TEXTURE_DLL
plColorBaseUB plDecompressX1B5G5R5(plUInt16 uiColor);
11PL_TEXTURE_DLL
plColorBaseUB plDecompressA1B5G5R5(plUInt16 uiColor);
12PL_TEXTURE_DLL plUInt16 plCompressA4B4G4R4(
plColorBaseUB color);
13PL_TEXTURE_DLL plUInt16 plCompressB4G4R4A4(
plColorBaseUB color);
15PL_TEXTURE_DLL plUInt16 plCompressB5G5R5X1(
plColorBaseUB color);
16PL_TEXTURE_DLL plUInt16 plCompressB5G5R5A1(
plColorBaseUB color);
17PL_TEXTURE_DLL plUInt16 plCompressX1B5G5R5(
plColorBaseUB color);
18PL_TEXTURE_DLL plUInt16 plCompressA1B5G5R5(
plColorBaseUB color);
A 8bit per channel color storage format with undefined encoding. It is up to the user to reinterpret ...
Definition Color8UNorm.h:12