3PL_ALWAYS_INLINE ID3D11RenderTargetView* plGALRenderTargetViewDX11::GetRenderTargetView()
const
5 return m_pRenderTargetView;
8PL_ALWAYS_INLINE ID3D11DepthStencilView* plGALRenderTargetViewDX11::GetDepthStencilView()
const
10 return m_pDepthStencilView;
13PL_ALWAYS_INLINE ID3D11UnorderedAccessView* plGALRenderTargetViewDX11::GetUnorderedAccessView()
const
15 return m_pUnorderedAccessView;